Luc Chamerlat

3D Technical Artist @ Substance

Luc is a 3D technical artist working with both Unreal Engine and the Substance suite for almost 5 years. He likes creating his own tools in Substance Designer and loves realistic and stylised rendering with equal passion. He joined the Substance team a year and a half ago as a tech Artist – you may see him helping out on forums or Discord channels on his free time!


  • Digital Materials with the Substance Tools and Unreal Engine