Kelly D Gawne

Game Performance Engineer @ Intel Corporation

Kelly is a Game Performance Engineer at Intel. She spends her time analysing AAA games and engines, finding performance hang ups, and implementing performance solutions alongside developers. Kelly specialises in Unreal Engine on Intel hardware, working to make the UE experience excellent for gamers and easier for developers.

Talks

  • Causing Chaos: The Future of Physics and Destruction in Unreal Engine
  • We’ve Got Your Back: Engineering Optimization Ease