Joakim Ohlander

Senior Game Engineer @ YAGER

Joakim was born and raised in Sweden, where his career in video games started at the age of three when he beat his parents at NES Golf. Later, he was educated at The Game Assembly and then started to work at YAGER as a game engineer. There he learned how to speak Unreal while working on titles such as Dreadnought, Dead Island 2 and the upcoming game The Cycle.

Talks

  • Architecting Content for a Live Service Game