Benjamin Bäurle

Senior Software Engineer @ Nintendo of Europe GmbH

Benjamin has a master’s degree in Computer Science and has been working on game engines and graphics programming for 8 years at Ubisoft Blue Byte. Since 2018, Benjamin has been working at Nintendo of Europe as a technical support engineer for third party game developers, specialising on graphics programming and optimisation.

Talks

  • Optimising for System Performance on Nintendo Switch