Simon Schirm

PhysX and Flex team manager @ NVIDIA

Simon Schirm is the team manager for the NVIDIA PhysX and Flex SDKs. He worked for NVIDIA since 2008 as a senior software engineer with main focus on the PhysX particle feature targeting PCs and consoles. Prior to joining NVIDIA he lead the effort to port the PhysX particle feature to the AGEIA physics co-processor.


  • NVIDIA PhysX in UE4 (Room Three)