Luiz Kruel

Senior Technical Artist @ SideFX Software

Luiz Kruel is a Sr. Technical Artist at SideFX Software. With a decade of production experience in games, he has worked on several of the largest franchises in the industry, including Halo, Call of Duty, Doom, Madden and Just Cause. He is a part of our games team and responsible for developing tools to bridge the gap between Houdini and Game Engines.


  • Efficient Proceduralism in UE4 with Houdini (Room Three)