Kelly Gawne

Developer Relations Engineer @ Intel Corporation

Kelly Gawne is a Games Enabling Engineer at Intel.Since receiving her BS in Computer Science from the University of Notre Dame, Kelly’s worked on Intel’s GAME team to analyze and optimize AAA games for Intel hardware. Her day to day consists of testing pre-release games, staring at lots of graphs to find performance hang ups, and then helping developers implement more performant solutions. In her free time, Kelly attends game jams, fiddles with 3D animation, and tries to break VR games.


  • Scaling Fortnite & UT with UE4 (Room Three)