Joakim Ohlander

Game Engineer @ Yager

Joakim Ohlander was born and raised in Sweden where his career in video games started at the age of three by winning against his mom and dad in NES Golf. After doing this, he got educated at The Game Assembly and then started to work at Yager as a game engineer. There he learned how to speak Unreal at titles such as Dreadnought, Dead Island 2 and other promising prototypes.