Fabrice “Froyok” Piquet

Allegorithmic – Technical Artist and Product Designer @ Allegorithmic

Fabrice “Froyok” Piquet is a self-taught Technical Artist who has been working at Allegorithmic for 4 years. He helps design the new features of Substance Painter but also works on various other projects that usually involve Unreal Engine. He started doing 3D more than 15 years ago and is passionate about every aspect of real-time rendering.


  • Iterative Production with Substance in Unreal Engine (Room Three)