Calum Shields

Graduate Software Engineer @ Samsung Electronics

Calum Shields is a Graduate Software Engineer working at Samsung Electronics. He is currently focusing on supporting game developers and improving gaming experience as part of the Galaxy GameDev programme by making use of the Vulkan graphics API with Android devices. He has helped support a handful of games using Vulkan and OpenGL ES like Roblox, Oceanhorn etc. He is also writing a Vulkan app to help developers get started writing Vulkan for mobile.

Talks

  • Low-level Vulkan Optimisations on Android (Room Three)